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#Godot

43 posts42 participants2 posts today
Bean J. Bunny<p>I got this barrier done today. I'm not sure if I love it, but you can peek over it, which is all I've ever wanted in a set piece today. You can also now crash the chandelier in the lobby, and I'll get a gif or a video or something some day when I have more brain cells to do so <a href="https://nerdculture.de/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://nerdculture.de/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://nerdculture.de/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://nerdculture.de/tags/pixelart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pixelart</span></a></p>
SirLich<p>Our game, Fossil Fanatic has scored 4th place in the Community *and* Jury vote for PULS jam 2025: <a href="https://itch.io/jam/puls-game-jam/results/shortlist-jury" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">itch.io/jam/puls-game-jam/resu</span><span class="invisible">lts/shortlist-jury</span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/pulsjam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pulsjam</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
Psaldorn 🇬🇧 ❤️🕹️🇺🇦🏳️‍🌈<p>FYI <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> people, you can use IsVisibleInTree to detect if it's visible at all, vs Visible which is just that item's visibility. </p><p>Maybe it's common knowledge, but I like to remind myself too.</p>
Eibriel<p>This is normal</p><p><a href="https://sigmoid.social/tags/Humor" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Humor</span></a> <a href="https://sigmoid.social/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a> <a href="https://sigmoid.social/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://sigmoid.social/tags/3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3D</span></a> <a href="https://sigmoid.social/tags/CGI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CGI</span></a></p>
Alva Majo<p>Achievements working on some Linux distros but not others 🥹<br><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
rihards paskausks<p>I've always wanted to make a Godot addon, no matter how big or small, and so—if you ever needed to copy some files alongside your game export like a README.txt, or licenses or whatever—I've got the thing just for you!</p><p><a href="https://peoplemaking.games/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://peoplemaking.games/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p><p><a href="https://godotengine.org/asset-library/asset/3826" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">godotengine.org/asset-library/</span><span class="invisible">asset/3826</span></a></p>
SpielmannSpiel<p>We created an "AutoSizeText" element for <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@godotengine" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>godotengine</span></a></span>, something that I always missed from Unity.<br>It is in it's early stages, but the label is already supported.</p><p>Check it out: </p><p><a href="https://youtu.be/qpKyzeKIB7k" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/qpKyzeKIB7k</span><span class="invisible"></span></a></p><p><a href="https://godotengine.org/asset-library/asset/3843" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">godotengine.org/asset-library/</span><span class="invisible">asset/3843</span></a></p><p><a href="https://mastodon.online/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.online/tags/unity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unity</span></a> <a href="https://mastodon.online/tags/asset" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>asset</span></a> <a href="https://mastodon.online/tags/tool" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tool</span></a> <a href="https://mastodon.online/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.online/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.online/tags/foss" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>foss</span></a> <a href="https://mastodon.online/tags/gdscript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gdscript</span></a></p>
Doomski<p>Still needs the UI, but hooked up the camera logic to transition from the start menu / little safe play area to the level itself. 🎥🅰️➡️🅱️</p><p><a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/lowpoly" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lowpoly</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a></p>
Virtualrook<p>Still working on our enemy Godot XR ~🔴 LIVE 🔴<br><a href="https://gamerstavern.online/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://gamerstavern.online/tags/xr" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>xr</span></a> <a href="https://gamerstavern.online/tags/vr" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vr</span></a> <a href="https://gamerstavern.online/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p><p><a href="https://www.youtube.com/watch?v=e2gCcvwkyYw" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=e2gCcvwkyY</span><span class="invisible">w</span></a></p>
SirLich<p>Last weekend I had the pleasure of working on Fossil Fanatic -a cozy archeology game created in 48 hours for the PULS game jam <a href="https://sirlich.itch.io/fossil-fanatic" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">sirlich.itch.io/fossil-fanatic</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/puls" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>puls</span></a> <a href="https://mastodon.gamedev.place/tags/gamejam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamejam</span></a></p>
Xanatos :godot:<p>Somehow the SVG images are still broken on the chrome browser on Android. I already asked that in the reddit Godot forum but maybe someone here can help as well.</p><p><a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.gamedev.place/tags/Godot4" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot4</span></a> <a href="https://mastodon.gamedev.place/tags/GodotIssue" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotIssue</span></a> <a href="https://mastodon.gamedev.place/tags/GodotQuestion" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotQuestion</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a></p>
Yuri :godot:<p>Look at my fake shiny balls!</p><p><a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
e3ff0c<p><span class="h-card" translate="no"><a href="https://social.jvns.ca/@b0rk" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>b0rk</span></a></span> Didn’t switch to Vim in 2025, but I did around 2022 if that’s relevant.</p><p>In college (graduated in 2020), one of my computer science professors only used Vim and recommended we learned it (so I tried a little but didn’t fully use it, but I did learn the basics).</p><p>Then my first job out of college involved writing code in a SSH’d setup, and getting VSCode ssh didn’t work well with the multiple ssh hops needed (and all of my (older) coworkers used Vim, except one who used emacs), so I used vimtutor and basically used vim full time at work.</p><p>In 2022, I started using neovim at home for recreational programming. At my current job, I use VSCode but with Vim keybinds.</p><p>And now that I’m recreationally using <a href="https://infosec.exchange/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a>, I wish I had a good way to use Vim keybinds in it.</p>
Paul Lawitzki<p>Here's a quick peek at what I'm working on right now for <a href="https://mastodon.online/tags/HallsOfTorment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HallsOfTorment</span></a><br><a href="https://mastodon.online/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.online/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.online/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a></p>
Filip Rachůnek<p>Hi everyone! In this video, I won't be showcasing any shader. Instead, I'll show you a trick for easily generating <a href="https://mastodonczech.cz/tags/2D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>2D</span></a> sprites from <a href="https://mastodonczech.cz/tags/3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3D</span></a> models in Godot Engine 4.4 or higher. <a href="https://mastodonczech.cz/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodonczech.cz/tags/Godot4" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot4</span></a> <a href="https://mastodonczech.cz/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodonczech.cz/tags/GodotTips" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotTips</span></a> <a href="https://mastodonczech.cz/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodonczech.cz/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <br><a href="https://www.youtube.com/watch?v=i_XV78N7Zuo" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=i_XV78N7Zu</span><span class="invisible">o</span></a></p>
FencerDevLog<h2>One-click 3D model to 2D sprite in Godot 4.4 (tutorial)</h2> <p><a href="https://programming.dev/post/27070774" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">programming.dev/post/27070774</span><span class="invisible"></span></a></p>
Xanatos :godot:<p>I just finished the message system for my new game idea. I also added a icon for the scrap resource which does indeed look better.</p><p>Right now a message can be shown in the center, bottom right or bottom center.</p><p>Each message area does allow another number of shown messages and how new messages are processed.</p><p>Going to sleep now, it's late</p><p><a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.gamedev.place/tags/Godot4" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot4</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameProgress" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameProgress</span></a> <a href="https://mastodon.gamedev.place/tags/LateNightCoding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LateNightCoding</span></a></p>
Steve Forde<p>MewnBase Godot porting update for February/March! <a href="https://cairn4.itch.io/mewnbase/devlog/895341/mar-15-2025-godot-port-update" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">cairn4.itch.io/mewnbase/devlog</span><span class="invisible">/895341/mar-15-2025-godot-port-update</span></a></p><p><a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
Poppe :godot:<p>New release to GodotOS - my fake OS made in Godot for fun! It's been over a year since the last patch, but I finally found some time to give it some love. </p><p>Find the patch notes here: </p><p><a href="https://popcar2.itch.io/godotos/devlog/906949/godotos-v11-new-wallpapers-more" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">popcar2.itch.io/godotos/devlog</span><span class="invisible">/906949/godotos-v11-new-wallpapers-more</span></a></p><p><a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/godotOS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotOS</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
stormex<p>Creating UI has always been such a pain for me! In last days I'm progressed with it. Check out how it started and how it's going!</p><p><a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.social/tags/krita" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>krita</span></a> <a href="https://mastodon.social/tags/art" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>art</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a></p>