When I was doing MacOS ports of LucasArts games back in the 90s, I needed to provide appropriate "About" screens from the Apple menu, so I got to exercise my Programmer Art skills. Recently a kind MacOS fan extracted them for posterity.
And then I went back and ported a few previously overlooked games, and also re-ported Indiana Jones and the Fate of Atlantis, which I actually totally forgot about until recently.
That DOTT one in particular was a ton of work because there wasn't a proper font for it. So all the text was created by painstakingly copy/pasting it letter-by-letter from game screenshots.
@aaronsgiles I got some programmer art into a commercial game once, one of my most proud achievements for some weird reason :)
@Lacey I get it. I'm oddly proud of my work as well, even it was mostly a copypasta hackjob.
@aaronsgiles there's no font? I thought that was the credits font?
@aaronsgiles Love these! I was an enthusiastic player of some of those games. Thank you!
@aaronsgiles thank you for your work on Dark Forces! i played a ton of the Mac port as a kid
@aaronsgiles no X-Wing vs TIE Fighter? I spent countless of hours on this one
@joel XvT never made it to the Mac. It was cancelled alongside Outlaws and Jedi Knight when LEC (mostly) gave up on the Mac.
However, it will be supported in the upcoming DREAMM 4.0 release (which does run on the Mac). I'll start beta testing before the end of the month. Keep an eye here or at https://aarongiles.com/dreamm/beta
@aaronsgiles Oooh, The Dig! Very cool gig.